Posts Tagged ‘outlining’

An Exercise in Creative Thinking

Hey-o, squiders. How’s it going? My brain is still in full freak out mode about figuring out the plot order at the beginning of the book, fully convinced this is the hardest thing it has ever had to do, somehow completely forgetting that we somehow made it through Calculus 3 that one time in college.

I did make progress today though.

I made note cards.

I put each of the things that needs to happen in Act 1 on a card, and then I spent the afternoon shuffling them about upside down and putting them in random orders.

What, you may ask, is this accomplishing.

Well, a trick I learned from Holly Lisle is that, if things aren’t working, sometimes it’s best to re-arrange things, even in orders that seem like they make no sense, because it forces you to look at your story events in a new light. What would have to happen for the order to change to match the order on the cards? Is that better than what you currently have? Does it add new tension or fix some other problem? Does it change something boring into something with a better twist?

And so forth.

So far the orders are completely bonkers, but I can feel things start to loosen up. I’m going to do this exercise at least five times, no matter what crazy order the cards come up with.

Fingers crossed that it all falls into place soon.

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Killing My Darlings

Hey, squiders. You’ve probably heard the term “kill your darlings” before. Some people take it to mean that you have to get rid of anything you truly love about a story to make it better, but what it really means is that you have to look at everything and, no matter how much you love something, if it’s not helping tell the story, it’s got to go.

My brain gets in this weird rut every time I start a revision. A “this is the way the story has to go and I can’t possibly figure out a different way it can go, even though this way has problems” rut.

It is ridiculous. I have gutted so many stories. I have added characters, removed characters, smooshed multiple characters into a single character, changed people’s personalities, motivations, arcs. I have taken out what at one point felt like essential plot points, and I have rerouted entire subplots. Or taken out subplots. Or added new ones in.

And, especially looking at Book 1, which I have written three entire drafts of (the first one being 93K, the most recent 116K)–nothing should be sacred at this point. I have removed characters and renamed other ones. I have changed people’s roles in the stories and done personality triage. I have added in a ton of subplots over the years, and the only real thing that is the same from the initial draft to the current draft is where the book ends.

Yet my brain still goes into the “HOW CAN I POSSIBLY CHANGE THE WAY THE STORY GOES; THE STORY GOES LIKE THIS” mode every time.

It may be because each draft the story gets ever closer to actually working. The first draft…had so, so many issues. It was a first draft, to be sure, but it was also my first draft. The first complete novel draft I’d ever finished. It was never going to work as it was. If I recall correctly, I wrote half of Book 2 and had to stop, because I’d written Book 1 in such a way that the story was irreparably broken, and there was no way to get from where I was to where I wanted to be.

I had a number of partial drafts before I decided to rewrite the whole thing. The second draft was infinitely better! I wrote drafts of Book 2 and Book 3 (still, arguably, both fairly solid despite the changes I made on the third draft) with no issues. And the third draft fixed many more problems.

It is somewhat infuriating to still have problems.

Because Draft 3 included a number of major changes, and because the book is fairly solid, I think that may be why I’m getting such strong “NO THE STORY CANNOT CHANGE” vibes at the moment. Or it may just be that I get them every major revision and I don’t remember because it’s been a hot minute. Hallowed Hill didn’t need any major changes, just some clarification and a couple of subplots that needed to be evened out, so I didn’t go through this then. And I’ve been working on and off on revising this version of Book 1 since, oh, 2017 or something. So this may also be the longest I’ve been on a particular draft of Book 1 as well.

I did find my notes from earlier in the year when I started ramping up the revision (before Hallowed Hill got moved up in the publication schedule and I needed to switch projects). Which is good, because I totally forgot I was going to move the plot point from Chapter 6 to before the story starts. Ha. Haha.

Back then, I also made a list of problems and potential fixes, which includes such gems as “Problem: First part of book feels disjointed; Fix: Giving Lana internal conflict will help, as will, hopefully, war already being declared” but also things like “Problem: Chapter 8 sucks; Fix: ???”

Good job, past!me. I’m very proud.

I think the next step forward is to look at my subplots and the main plot, and look at what ABSOLUTELY must happen and what is changeable, and move things around in an outline form until it looks right. And then I can rewrite as necessary and, fingers crossed, the book can finally, FINALLY be ready to move to the next step, which will be submission to agents and publishers.

Wish me luck! And cross your fingers that I shall be able to quiet the “OH NO DON’T CHANGE THE STORY” voice enough to get all my ducks in order.

I’ve got a promo for you on Thursday, squiders, and I’ll see you back here on next Tuesday (hopefully with a completed, updated outline).

WriYe and Pantsing

It’s that time of month. March’s prompt from WriYe reads as such:

Planner, pantser or plantser? Why?

Okay, quick runthrough for the new people (because we’ve definitely talked about pantsers and planners before)–planners outline before they start writing, pantsers start writing without planning and make it up as they go, and plantsers are somewhere in the middle.

(Arguably almost everyone is a plantser of some shade.)

So! I definitely started as a pantser. I remember my first Nano way back in 2003. It was a murder mystery, and I was 10000 words in before I knew who the killer was. The next several novels went the same way, where I just made it up as I went. This led to Issues, most specifically pacing and the fact that some stories (my YA horror that I poke at occasionally, and Shards‘ first draft) would change tone/genre in the middle.

(My YA horror went from fun high school romp to horror, and Shards went from romance to adventure. You can’t really do that and get away with it, in most cases.)

(There are, of course, exceptions to everything. I’m sure there are novels out there that undergo tone/genre changes at the halfway point and are brilliant.)

I think it was…probably the second draft of Book 1 (2009/2010 time frame) where I sat down and planned out the story before I started writing. Of course, it was also a second draft, so I knew generally where the story was going (makes outlining WAY easier), but I did plan it out to some extent, because I needed to make changes and changes are always easier if you know what you’re doing and why.

I want to say I also outlined Book 2 (written 2010/11), though with a much simpler outline than what I currently use.

And then I spent a few years revising, and in 2014 started the space dinosaur story with a different but still simpler outline. The space dinosaur outline is significant because it fixed pacing, which had been my major issue up to that point.

After that we get into the City of Hope and Ruin timeframe, which I co-wrote and, consequently, adapted to Siri’s outlining process. Siri’s outlining process was WAY BETTER than what I had been doing up to that point. I combined it with the space dinosaur outlining and occasionally the phase outlining that I used for Books 1/2 (and still use for short stories) and that is my current outlining process.

It is lovely, and I find it works really well for my novella and novel projects.

But would I consider myself a planner? No. At most I’m going to have like, 10 pages of outlining and notes before I start a story. When I think planner, I think someone who has the exact events of each chapter planned out, and knows how long each chapter is going to be, and has already figured out all of their character quirks and worldbuilding, and has mapped out the whole series if, indeed, it’s going to be a series, and knows the rise/fall of their scenes and so forth and so on.

I would love to be a planner. But I can’t do it. My brain gets bored of the whole project and I never write the thing. Oh well. From what I understand from acquaintances who are planners, the actual writing goes really easily because they’ve figured everything out in the planning stage.

So I am a plantser, and I suspect I will stay that way. As I said above, my process is working really well, and it’s dynamic enough that I can change it to fit each individual project. (For example, when I wrote my cozy it required way more pre-planning of where everyone was at what times, and I also use a timeline for longer duration stories that take place over several months.)

Anyway, that’s me. How are you doing, squiders? I need major non-writing projects to stop popping up, thank you very much.

Cover Reveal: May the Best Ghost Win by KD Sarge

Good afternoon and happy Thursday, squiders! Today I’m very very pleased to be able to share the cover of May the Best Ghost Win by KD Sarge, which is coming out this Sunday (on Halloween, of course)!

Isn’t it great? I love the hulking house.

Here’s the blurb:

Four Teams. Thirteen hours. One very haunted house.

Team Gargoyle

Anton Berg doesn’t believe in ghosts, so why is he in a ghosthunting contest? Because Lammie, that’s why. Anton’s best friend since the first grade, Lammie has a knack for getting himself in trouble, and even without ghosts, running around a two hundred year old house in the dark holds plenty of real dangers. Anton can’t let Lammie go alone.

Team Flower Power

Quonzhenay is a librarian. Penny has a big stick. They’re on a mission to win a bet.

Team Witch

Ravyn Wyng Starcrossed didn’t want to come, but her Tarot cards told her to.

The Four Horsemen

It started as a prank. Now four members of the Fulsom College football team’s starting lineup are spending Halloween in a haunted house, and Blake would prefer to be left behind, please.

Unfortunately for all of them, ghosts do exist, the haunted house is much more than an abandoned Gilded Age mansion, and a dark power has Lammie in its sights.

When the night of spooky fun turns terrifying, escape is cut off. The teams unite with one goal–survive until dawn.

The ghosts may be the least of their problems.

Look for May the Best Ghost Win at all your favorite book-supplying places!

In other news, my outlining workshop is finished and is in the process of being uploaded to SkillShare (and has been for, like, three hours. My videos are still “processing,” whatever that means.), just in time for Nano (assuming the videos ever finish “processing”).

Speaking of which, if you use my SkillShare trial link, you get a free month of SkillShare. Food for thought.

(Seriously. Still processing.)

Anyway, check out May the Best Ghost Win come Sunday, and my outlining workshop whenever computer algorithms decide they like me.

WriYe and Planning

The last month has been so off-kilter that I didn’t even do the WriYe blog prompt in September. So, uh, here it is. Actually, it kind of goes along with the outlining workshop I’ve been working on for SkillShare.

Convenient.

Explain your planning process. Do you write a detailed outline or are you more of a bare bones only writer?

I’ve talked about my outlining process before, but I’m somewhere in the middle. What I find works best for me is outlining my major plot points at the beginning (basically inciting incident, first plot point, midpoint, second plot point, climax, and what comes in between/before/after those). Pacing is something I have issues with when left to my own devices, so keeping track of my turning points and when in the story those should be happening has been hugely beneficial for me.

I also do quite a bit of brainstorming at the beginning for worldbuilding/characters/plot ideas, and I tend to phase outline in between plot points. But I don’t need a lot of detail in my plan before I start writing.

Are you happy with the way you plan currently?

Yes, actually. I first outlined this way for City of Hope and Ruin–it was the way Siri outlined–and it worked so well that I have used it for almost every longer story since. I’m talking 10K and up; for short stories I tend to just phase outline, though sometimes I’ll also do tentpoles depending on complexity.

For Nano, uh, 2019, I tried a different outlining technique that Nano recommended to me, and it did not work at all. So we’re continuing with this current method.

Are there things you would like to try that are different or new to you?

I’m always willing to try something new, but for now, this is working really well. The fact that it emphasizes when things should happen kind of makes it hard to beat, at least for me. And I have been writing long enough that I kind of knows what works and what doesn’t at this point.

If I do less planning, then I run into the pacing issues again, and more planning makes me want to tear my hair out. A lot of writing, especially at the first draft level, is so instinctive, and writing to this kind of plan fixes most of my major issues so that revision is way easier. But that’s me! I imagine if you have naturally good pacing but other issues that other outlining techniques might work better.

Hoping to get my outlining workshop out on SkillShare by the end of the month! I’m worried the editing is going to take even longer than normal since the videos are longer.

Already Distracted

So, yesterday, my spouse woke up and was extremely upset about his lack of camping and specifically backpacking this summer. And I said, “Look, we’re super busy this month, so the only day we have to go is, well, today.”

So guess who had to go backpacking out of nowhere yesterday.

(Also just after we booked the campsite we got a freak hailstorm, which shredded all our plants and also flooded our basement, so we got out of here late to go backpacking. Yesterday was…something.)

So we talked Wednesday about World’s Edge being done finally, and how now I need to either revise Book One or outline/write the novella I owe Turtleduck Press or both.

And then I proceeded to do neither.

One because choices are hard, but, two, because I have two writing books out from the library. You see, a month or so ago I was going through some list of recommended writing books, and I thought I might actually read some of them.

But not now, no, that would be crazy.

So I put some on my To Read Later lists on my library card, or downloaded some samples to my Kindle, but there were two that my library did not have/were not available on the Kindle, so I decided to request these through my state’s Interlibrary Loan program, with the idea they would show up at some point but probably not soon.

(It’s been a year on my request for The Man Who Was Thursday. I know it’s still in the system because I check with the librarians periodically.)

So of course they came immediately.

They are The Story Grid, which is a revision technique, and a book called Plot Perfect, which is about plotting, as the name implies.

Now, the issue with Interlibrary Loans is that you get a single renewal. Six weeks and then they go back from whence they came, do not pass Go, do not collect $200. And from last year when I was attempting to read a writing book a month, I know that it is not fast to go through a writing book. You have to sit and absorb them, or sometimes do exercises. You have to try out the content, or what is the point?

Anyway, I’ve started working through The Story Grid. It proports itself to be a system that allows you to pinpoint what’s wrong with a story so it can be fixed in revision, which sounds like a lovely idea, and maybe will be helpful with my Book One revision.

I’ve mostly just made it through the set-up part of the book (because backpacking) but hopefully we’ll get into the process here soon. I admit to being a bit skeptical that this or any system is going to be able to pinpoint exactly what’s wrong, but here’s hoping!

My revision process works pretty well in general, but I’ve already run Book One through it once, so it probably wouldn’t hurt to try something new.

So, it’s kind of like I’m working on my revision? Very kind of.

But it does throw a wrench into things, because I do still need to get to my novella and if I’m going to try out a new revision technique, it may mean that it’ll be longer before I can switch projects. I mean, you don’t want to stop something new in the middle. That way lies madness.

Sigh. Dang it, occasionally efficient library system.

Have you tried the Story Grid technique, squiders? Thoughts on stuffing both projects into my schedule?

Also I just realized we’re less than a month from MileHiCon. Oh no.

No, no, I’ll worry about that next week.

Hope you’re having a lovely weekend!

Moving On (And a Finished Draft)

Apologies, squiders. I started this hours ago but then got distracted by Ghost Hunters. Man, I love ghost hunting shows even though I don’t actually believe in ghosts. Oh well.

So, as promised (or at least hoped for), I finished my draft of World’s Edge before this post! I finished it late last night. It’s so nice to actually have a finished draft, even though I’m not quite sure about the ending. Things to worry about later. It’s a little shorter than planned, only 95K, but close enough for now.

It’s nice to know I can still finish a draft too, after I spent all last year fighting with the Changeling story before abandoning it. (I’m pondering re-working it, maybe as a children’s book? Something for later, definitely.)

We’ll revisit Marit, Rae, Sol, Viri, and Ead in the future, of course, maybe once I finally get to revising things.

Also over is the critique marathon, which ended on Sunday. So now I’ve got six weeks of feedback, through chapter nine of Book One. It was very helpful. You guys know that the first seven chapters or so have been driving me crazy, because there’s something just off enough to bother me, but I’ve had the hardest time figuring out what it was. But I have a pretty good idea now (one character is lacking in internal conflict at the beginning, and I can condense some of the scenes without condensing the timeline), so maybe I’ll finally be able to fix it! Fingers crossed. Very excited.

Finishing a draft is always a bit weird, because you’ve been working on it for so long and whatnot, but I don’t actually feel too burnt out on this one. Which means I should be able to move on to the next project pretty quickly.

I’m thinking I’ll make a plan to move forward with Book One–figure out what needs changing and how I’m going to do it–and then, next week probably, switch to outlining the novella I owe Turtleduck Press. I’m going to film my outlining process and turn it into a workshop for SkillShare, to go along with the outlining class I put up earlier in the year.

(Reminder for self: It takes forever to edit the videos. Don’t forget that this time.)

And then…back to Book One? I’m not 100% sure. Since my soul searching in July, I know I’ve been avoiding working on Book One because I’m afraid of failure, even though my biggest goal is to have the trilogy published, and the last thing I need to do is lose the momentum I gained from the marathon.

But, on the other hand, the novella is due December 1, and it may make sense to push on through writing that to meet the deadline after outlining. It’s probably best to work on something consistently rather than switching back and forth.

But I’m at least going to make a plan for Book One. A path forward. So even if I don’t get back to it for a few months, I can remember what I wanted to do.

Hopefully.

Sigh.

I mean, I could always try to do both, I suppose. They’re in different stages, and I can normally manage an editing project and a writing project at the same time. We’ll just have to see.

Anyway, happy September, squiders. See you Friday!

New SkillShare Class Up!

Oof, squiders. I always forget how long the video portion of a class takes.

In my head, every class–and this is my fifth class–the hard part is putting together the PowerPoint part of the class, and the recording part is the easy part.

Well, I guess the recording isn’t too bad.

But the editing of those recordings? Oy.

I think I’ve spent about eight hours on the editing part. My video editor was starting to get REALLY grumpy.

(It is my longest class, at 40 minutes, but 8 hours for 40 minutes? Oof.)

Though, I will admit, it’s generally easier for me to focus on the recording/editing parts. Maybe they’re just more interesting because it’s not something I do very often.

Seriously, though, why do the PowerPoint portions always take me so long? I wanted this class up in March, maybe April. And here we are, in late May. Excellent job, self.

That being said, I’m considering doing a workshop for my next class, one where students follow along with me as I work on something. It’d be less formal, and it would involve no PowerPoint.

Maybe an outlining workshop, to follow up this class (oh, yeah, this class is about types of outlines). I do need to get a novella or two going, so it would be killing two birds with one stone.

(I had an idea for a novella yesterday while I was walking the dog, but I’ve already forgotten it. This is why we write everything down. WAIT NO I REMEMBER)

But it’s done! It’s up!

Work has been accomplished!

Anyway, if you’re interested, the new class is here! And I shall see you guys next week, no matter what.

Troubleshooting Your Outlining Issues

All right, squiders! I think this is the last bit of the outlining book. And from here, it’ll be time to go back through all the nonfiction book posts, put them together, and see what’s missing. Woo.

Outlining issues essentially fall into three main categories:

  1. Over-outlining
  2. Under-outlining
  3. Feeling trapped by your outline

Over-outlining

Problems stemming from over-outlining typically lie in overplanning, i.e., all your creative energy goes into the outline, and there isn’t any left over for the actual writing.

So, how do you fix this?

This is one of the hardest issues to fix. After all, you can’t un-plan. The best thing here might be some distance. Work on something else for a while. Let the story get out of your brain. Test different levels of outlining, so you know where your limit is.

Then, after you’ve given it enough distance, come back and give it another go. It might be that without directly working on, the story has regained some of its mystery. Or, if you’ve discovered you need less of an outline, skim what you have instead of re-reading everything to avoid overwhelming yourself again.

Under-planning

Do you often find yourself staring at your story, having no clue where to go next? This is often a symptom of under-planning. If you don’t have enough of an outline, you might not have a good idea of where your story is going or what you’re trying to accomplish, which can directly lead into writer’s block.

The good news is that this is the easiest outlining problem to fix. Just plan the story out some more. If you’re not an outliner and don’t want to be, try something more stream of conscious, like a mindmap or a freewrite. I find that phase outlining the next section can be extremely helpful for this problem.

At the very minimum, you can try a simple fix–leave yourself a clue about where to go when you stop writing for the day. Some authors like to stop in the middle of a sentence (forcing yourself to try to recreate your frame of mind), while others prefer to jot down a few notes about where to go next.

Feeling trapped by your outline

Let’s say you’re happily writing along, following your outline. Everything is going great. But then, instead of following the plan, at the height of the climax, your character suggests an alternate path forward, one that makes more sense, both to the plot and to the character’s personality.

Your outline says one thing, but it feels right to do something else. What’s the solution?

Remember, above all, that your outline works for you. It is a tool, designed to help you move the story forward and avoid stupid issues in plotting (like forgetting a subplot, or accidentally introducing a deus ex machina). Once you write yours, there’s no rule that says it is an immutable document that cannot be changed.

If something better comes along, give it a look. If you don’t want to get rid of your initial outline, make a second one with the new information and see how it looks. And the next time you run into something that needs to change, do the same thing.

(I would caution not just making the change and running blind into the wind. Take a second to give the new storyline the same level of scrutiny you gave the original, to make sure you’re not introducing anything terrible that will be hard to fix later.)

Any other issues you can think of when it comes to outlining, squiders? Solutions for these issues?

Also, I’m moving back the readalong discussion for Green Mars. The holidays and the Disney trip got away with my time, and I’m not ready to discuss it next week. Let’s look at mid-February for that discussion.

Using Outlines for Revision

A lot of people consider outlines as something you need before you start writing your first draft, but I would argue that they’re a much more important tool for the revision phase of a project.

That’s not to say that having an outline when you’re doing the initial writing isn’t helpful. In a lot of ways it is. (Please refer back to the section about why you need an outline for more on that.) But revision is a whole other beast, and if you’re unprepared for the process, you can find yourself putting out draft after draft and never really getting the book/story you’re looking for.

Revision is the process of taking the book you have and making it the book you want. But if you don’t know what you want…

That is why I highly recommend using outlines for your revision process. And the more thorough the outline, the easier it is to put into place. Even if you’re a pantser, use an outline for revision. The story’s been written. You know how it goes. The point now is to make it coherent, logical, and beautiful, and to prepare it for whatever the end goal of it is (whether it’s to share with a few friends or family or send it off hoping for traditional publication).

If writing is a right-brained activity, revision is left-brained. And having the right tools and processes make left-brained activities flow better. Having an outline can help you see where you’re missing scenes, where scenes don’t make sense, where you can add in more conflict (or streamline some that’s too complicated).

And once you’ve planned out what needs to go where, then you make it do so.

I like to use a combination of phase outlining and note cards for my revision process. Note cards in particular can be very useful, because each scene is its own card, which means you can rearrange scenes or add/remove them without disturbing the entire outline.

So, if you’ve had issues in the revision steps of the writing process, look at adding some outlining in. It can also help to note what in particular you have to keep rewriting (character motivation, plot flow, etc.) and focus on that in your outlining.

What say you, squiders? Do you think using an outline for revision is helpful? Alternates or other tools you like instead?